typedef struct _ARBITER_ALLOCATION_STATE { unsigned __int64 Start; unsigned __int64 End; unsigned __int64 CurrentMinimum; unsigned __int64 CurrentMaximum; ARBITER_LIST_ENTRY *Entry; ARBITER_ALTERNATIVE *CurrentAlternative; unsigned long AlternativeCount; ARBITER_ALTERNATIVE *Alternatives; unsigned short Flags; unsigned char RangeAttributes; unsigned char RangeAvailableAttributes; unsigned __int64 WorkSpace; } ARBITER_ALLOCATION_STATE, *PARBITER_ALLOCATION_STATE;