typedef struct _SYSTEM_POWER_POLICY { unsigned long Revision; POWER_ACTION_POLICY PowerButton; POWER_ACTION_POLICY SleepButton; POWER_ACTION_POLICY LidClose; SYSTEM_POWER_STATE LidOpenWake; unsigned long Reserved; POWER_ACTION_POLICY Idle; unsigned long IdleTimeout; unsigned char IdleSensitivity; unsigned char DynamicThrottle; unsigned char Spare2[2]; SYSTEM_POWER_STATE MinSleep; SYSTEM_POWER_STATE MaxSleep; SYSTEM_POWER_STATE ReducedLatencySleep; unsigned long WinLogonFlags; unsigned long Spare3; unsigned long DozeS4Timeout; unsigned long BroadcastCapacityResolution; SYSTEM_POWER_LEVEL DischargePolicy[4]; unsigned long VideoTimeout; unsigned char VideoDimDisplay; unsigned long VideoReserved[3]; unsigned long SpindownTimeout; unsigned char OptimizeForPower; unsigned char FanThrottleTolerance; unsigned char ForcedThrottle; unsigned char MinThrottle; POWER_ACTION_POLICY OverThrottled; } SYSTEM_POWER_POLICY, *PSYSTEM_POWER_POLICY;